Indiana Jones and the Great Circle Update 3 Set for Next Week, Will Bring Important Fixes as Well as Nvidia DLSS 4 Support
Bethesda's upcoming Update 3 for Indiana Jones and the Dial of Destiny is slated for release next week, bringing a host of improvements and fixes. While complete patch notes are pending, Bethesda's tweet confirms the addition of Nvidia DLSS 4, encompassing Multi-Frame Generation and DLSS Ray Reconstruction.
This update is highly anticipated by players grappling with game-breaking bugs since the early December launch. Bethesda previously announced February's update would focus on enhanced graphics, alongside bug fixes addressing issues preventing 100% game completion and navigation problems within Sukhothai (vine climbing and wall squeezing). The extent to which these specific issues are addressed remains to be seen.
Initially released on PC and Xbox Series X|S (and included with Game Pass), Indiana Jones and the Dial of Destiny has already amassed 4 million players. The MachineGames title received widespread critical acclaim and multiple awards, including a trio at the D.I.C.E. Awards. A PlayStation 5 version is expected this spring.
Interestingly, Harrison Ford, the iconic Indiana Jones himself, commented on Troy Baker's portrayal of the character, stating that Baker's performance proves "you don't need artificial intelligence to steal my soul." In an interview with The Wall Street Journal, Ford expressed his satisfaction with Baker's performance, emphasizing the talent and creative vision behind it, rather than AI, as the key to a successful portrayal.
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