Gamers charged Black Myth: Wukong's creators with \"laziness and lies\"

Feb 02,25

Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. The studio president, Yokar-Feng Ji, cited the difficulty of optimizing for such constrained hardware, requiring extensive expertise.

However, this explanation has been met with considerable doubt. Many gamers point to successful Series S ports of graphically demanding titles, suggesting the issue may not solely be technical limitations. Speculation abounds, with some suggesting a possible exclusive agreement with Sony, while others accuse the developers of insufficient effort.

The timing of the announcement also raises questions. The game's 2020 reveal coincided with the Series S launch, yet the hardware limitations are only now being cited as a reason for exclusion. This has led to online discussions questioning the credibility of Game Science's explanation.

Representative player comments highlight this skepticism:

  • "This contradicts earlier reports. Game Science announced the Xbox release date at TGA 2023—did they not know the Series S specs then?"
  • "Lazy developers and a mediocre engine are the real culprits."
  • "I find their explanation unconvincing."
  • "Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on Series S, proving the problem lies with the developers."
  • "Just another excuse."

The lack of a definitive answer regarding a potential Xbox Series X|S release further fuels the ongoing debate. The situation leaves gamers questioning the true reasons behind Black Myth: Wukong's current platform exclusivity.

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