The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says
HBO's adaptation of The Last of Us Part 2 will portray Abby differently than in the game. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the muscular physique required by the game's mechanics, as the show prioritizes drama over constant violent action. The show's focus shifts the emphasis from Abby's physical strength to her inner strength and resilience.
Druckmann highlights the casting of Dever as a significant achievement, stating that finding someone of her caliber would have been challenging. He emphasizes the differing needs for Ellie and Abby's portrayal in the game versus the show. While the game demanded distinct mechanical differences between the two characters, the show allows for a more nuanced approach.
Craig Mazin, co-showrunner, adds that this adaptation presents an opportunity to explore a more physically vulnerable yet spiritually stronger Abby. The focus will be on understanding the source and manifestation of her formidable nature. Their comments suggest a multi-season arc for Abby's storyline.
The Last of Us Season 2 Cast: New and Returning Faces

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The show plans to expand The Last of Us Part 2's narrative beyond a single season, unlike Season 1's adaptation of the first game. Mazin previously indicated the extensive story in Part 2, suggesting a natural breakpoint after seven episodes in Season 2, though a Season 3 renewal is yet unconfirmed.
The controversial nature of Abby's character has unfortunately resulted in harassment of Naughty Dog employees, including Druckmann and Laura Bailey. This online abuse necessitated additional security for Dever during filming. Actress Isabel Merced (Dina) underscores the importance of remembering that Abby is a fictional character.
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