Ubisoft Addresses Japan's Concerns: Assassin's Creed Shadows to Feature Indestructible Temple Furniture in Day-One Patch
IGN has confirmed that Ubisoft has quietly prepared a day-one patch for Assassin’s Creed Shadows that introduces several important changes, including modifications to temples and shrines.
Ubisoft provided IGN with the patch notes for this update, which the company confirmed were not included in any public announcement.
Assassin’s Creed Shadows day-one patch notes:
This update brings various improvements and fixes, including:
- Players no longer getting stuck inside movable objects after dodging forward and interacting with them in kofuns
- Fix for procedural weapons being removed incorrectly when selling items
- Adjustments to prevent players from going out of bounds when proning against objects
- Improved horse navigation, reducing issues with turning and blocked paths
- Lighting adjustments for cave, kofun, and architectural entrances/exits
- Fixes for cloth clipping on Yasuke’s outfits (while riding) and Naoe’s outfits (while crouching)
- Citizens without weapons no longer bleed when attacked, reducing unintended blood spill in temples/shrines
- Tables and racks in temples/shrines are now indestructible (Some objects like drums or bowls can still be broken as they are generic ones present everywhere in the world) (Tables are still dynamic objects, so players can still move/push them).
The headline here is a change to tables and racks in temples and shrines, which are now indestructible in the Feudal Japan-set game. Ubisoft told IGN the day-one patch is for all players and not Japan-specific, but it’s hard to see this change in particular being anything but a response to the controversy surrounding the game in the country.
Yesterday, March 19, Shigeru Ishiba, the Prime Minister of Japan, responded to a question about **Assassin’s Creed Shadows** during an official government conference meeting.The Assassin’s Creed Shadows question was asked by Japanese politician and member of the House of Councillors of Japan, Hiroyuki Kada. Kada, who will campaign for re-election this summer, said:
“I fear that allowing players to attack and destroy real-world locations in the game without permission could encourage similar behavior in real life. Shrine officials and local residents are also worried about this. Of course, freedom of expression must be respected, but acts that demean local cultures should be avoided.”
Prime Minister Ishiba responded:
“How to address this legally is something we need to discuss with the Ministry of Economy, Trade and Industry, the Ministry of Education, Culture, Sports, Science and Technology, and the Ministry of Foreign Affairs.
“Defacing a shrine is out of the question - it is an insult to the nation itself. When the Self-Defense Forces were deployed to Samawah, Iraq, we ensured they studied Islamic customs beforehand. Respecting the culture and religion of a country is fundamental, and we must make it clear that we will not simply accept acts that disregard them.”
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The shrine being “defaced” in pre-release Assassin's Creed Shadows gameplay videos is Itatehyozu Shrine in Himeji, Hyogo Prefecture, which is within Kada’s constituency. He said that he had consulted with representatives of the shrine, who confirmed that Ubisoft did not seek their permission to show the shrine and use its name in the game.
While Masaki Ogushi (Vice Minister of Economy, Trade and Industry) responded that government agencies will work together to handle matters “if the shrine seeks consultation,” in a work of artistic expression Ubisoft would probably be clear legally to use the shrine under the Constitution of Japan.
Responses from both ministers were vague at best and seem unlikely to result in any particular action, especially as Ubisoft appears to have addressed these concerns proactively with this day-one patch.
The patch does not appear to be live in-game yet, based on IGN’s tests.
Irrespective of the game’s success or otherwise in Japan, there is enormous pressure on Assassin's Creed Shadows to do well for Ubisoft globally after a number of delays and the sales failure of last year’s Star Wars Outlaws. Indeed, Ubisoft has suffered a number of high-profile flops, layoffs, studio closures, and game cancellations in the run up to Assassin's Creed Shadows' release.
IGN’s Assassin’s Creed Shadows review returned an 8/10. We said: “By sharpening the edges of its existing systems, Assassin’s Creed Shadows creates one of the best versions of the open-world style it’s been honing for the last decade.”
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