"Crime and Punishment Mechanics in Kingdom Come: Deliverance 2"

May 15,25

Crime in *Kingdom Come: Deliverance 2* isn't just a minor hiccup—it can completely alter how the world around you reacts. Engaging in activities such as stealing, trespassing, or even roughing up a peasant can land you in serious trouble. Here’s a comprehensive look at how crime and punishment operate within *Kingdom Come: Deliverance 2*.

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How Crimes Work in Kingdom Come: Deliverance 2

Crimes and Punishment rules in KCD2
Screenshot captured by The Escapist

In KCD2, any action that disrupts the law-abiding nature of the game world is classified as a crime. The sequel boasts enhanced AI, making NPCs more vigilant about criminal activities than in its predecessor. Commit a crime, and you'll face repercussions, whether it's being caught red-handed or hunted down later.

The game categorizes the following actions as illegal:

  • Murder – Taking the life of innocent NPCs.
  • Theft – Pilfering from homes, shops, or unconscious NPCs.
  • Lockpicking – Forcing entry into locked buildings or chests.
  • Pickpocketing – Lifting items directly from people.
  • Assault – Attacking civilians or guards.
  • Animal Cruelty – Harming domestic animals.
  • Trespassing – Entering private areas without permission.
  • Disrupting Order – Causing disturbances in towns.

Engaging in any of these acts can lead to suspicion, arrest, or even harsher outcomes. Both guards and villagers will respond based on the severity of the offense.

What Happens When You’re Caught?

Getting caught by a guard while committing a crime in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

If a guard witnesses your shady deeds, you'll be reported on the spot. Similarly, civilians can also report you, triggering an investigation. Once caught, you have several options to deal with the situation:

1. Pay the Fine

The simplest solution is to pay a fine, which varies based on the crime. Stealing might cost you a few Groschen, whereas murder could lead to financial ruin or more severe consequences.

2. Talk Your Way Out

With high Speech or Charisma skills, you might persuade guards to overlook minor crimes. However, convincing them to let you go for serious offenses is much more challenging.

3. Run for It

While not the most advisable option, fleeing can be your only escape. Guards will pursue you, and escaping will temporarily make you a wanted man. If you leave town and return later, you may still be recognized unless you change your attire or bribe officials.

4. Accept the Punishment

If paying up or escaping isn't feasible, you'll face the consequences, the severity of which depends on your crime.

How Punishments Work in Kingdom Come: Deliverance 2

execution area in Kingdom Come: Deliverance 2
Screenshot captured by The Escapist

Whether your crime was accidental or deliberate, be ready to face the music. Punishments in Kingdom Come: Deliverance 2 range from mild reprimands to the ultimate penalty, depending on the gravity of your actions. Here's a breakdown of potential punishments:

1. Pillory (Public Humiliation)

For minor offenses such as trespassing, reckless driving, or accidentally punching an NPC, you'll be locked in the pillory for a few in-game days. This affects your reputation and subjects you to public mockery.

2. Caning (Physical Punishment)

Mid-tier crimes like assault and theft result in caning. This public beating will temporarily reduce your health and stamina.

3. Branding (Permanent Criminal Status)

Reserved for repeat offenders or serious crimes like murder and heavy theft, branding marks your neck, labeling you a criminal. This status affects how NPCs treat you, with merchants refusing to trade and guards keeping a close watch, ready to attack for any suspicious move.

4. Execution (Game Over)

The most severe punishment, execution, ends your game. It's typically reserved for the gravest offenses, such as multiple murders.

Related: How to Get the Best Ending in Kingdom Come Deliverance 2

How Crime Affects Your Reputation

Your reputation is more than just a number; it influences how NPCs interact with you. Committing crimes can make townsfolk wary or outright hostile.

How Reputation Works

Each town and faction monitors your reputation independently. A low reputation may lead to people refusing to talk, trade, or offer quests. Conversely, a high reputation can earn you discounts, additional dialogue, and unique opportunities. Guards may search you more frequently if they suspect past crimes. To repair a tarnished reputation, engage in community service, donate to the church, or settle fines. This system mirrors the Honor mechanic in Red Dead Redemption 2.

How to Avoid Getting Caught

The crime system in KCD2 is designed to be part of the gameplay experience. While committing crimes isn't morally right, in an RPG, you have the freedom to choose your path. However, getting caught is easy if you're not careful. Here are some tips to stay under the radar:

  • Eliminate Witnesses – Always check your surroundings before committing a crime. If someone sees you, quickly change your disguise, perhaps by donning a hat or switching clothes.
  • Commit Crimes at Night – Nighttime is ideal for criminal activities, as it's harder for others to spot you.
  • Sell Stolen Goods Wisely – Stolen items are marked in your inventory. Avoid selling them to regular merchants to prevent getting caught. Instead, find fences or black-market dealers far from the crime scene.

That’s how crime and punishment function in Kingdom Come: Deliverance 2.

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