"Dune: Awakening Devs Detail Sandworm Mechanics"
In the upcoming game *Dune: Awakening*, sandworms will act as a dynamic environmental force rather than controllable assets. Unlike the original novels by Frank Herbert, where characters could summon these majestic creatures using a thumper, such control will not be available to players in the game.
Image: steamcommunity.com
According to the game's developers, sandworms are designed as non-player characters (NPCs) with pre-set patrol routes, schedules, and behaviors integrated into the game's engine. Players will not have the ability to call upon a sandworm to disrupt enemy bases strategically. However, if a sandworm is already in the vicinity, players can attempt to draw its attention by moving actively through the sand or using a thumper. It's important to note that these actions do not ensure the sandworm will appear in the desired area.
The iconic act of riding sandworms, famously depicted in Herbert's novels and central to the Freman culture, will not be included in *Dune: Awakening*. The developers have mentioned that pressure from the filmmakers of the Dune cinematic universe influenced the decision to exclude this feature.
However, there is hope for fans of the Freman culture. Post-launch updates may introduce additional content related to the Freman, which could potentially include the much-anticipated worm-riding mechanics. As of now, though, there is no confirmation that players will get to experience this thrilling aspect of the Dune universe.
*Dune: Awakening* is set to launch on PC on May 20th, with console versions to follow at a later date.
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