two simple dice

Android 5.1 or later
Version:7
0.10M
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Dice, fundamental tools in games and random number generation, come in diverse shapes and sizes. This guide introduces two common types: the standard six-sided cube, numbered 1-6, ubiquitous in board and casino games; and the less frequent four-sided tetrahedron, displaying numbers 1-4. Both ensure fair and unpredictable results, crucial for gameplay.

Objective

The aim is to achieve specific number combinations or sums using dice rolls, determined by the game's rules.

Gameplay

- Setup: Two six-sided dice and a scoring sheet (optional) are needed.

- Rolling: Players alternate turns rolling both dice.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Dice Sum: Points equal the sum of the two dice.

Combination Bonuses:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven: Rolling a total of 7 often earns extra points.

Scoring Illustration

Total: Players accumulate the sum of their individual dice rolls.

Special Rolls:

- Doubles: +10 points

- Total of 7: +5 points

Variations

- Target Score: A target score (e.g., 50) is set; the first player to reach it wins.

- Rounds: Play a fixed number of rounds; the highest total score wins.

Strategies

- Enjoyment: The game's simplicity allows for relaxed play with friends or family.

- Score Tracking: Tracking scores enhances the competitive aspect.

Full Content
two simple dice

two simple dice

Tags: Card
4.1
Android 5.1 or later
Version:7
0.10M

Dice, fundamental tools in games and random number generation, come in diverse shapes and sizes. This guide introduces two common types: the standard six-sided cube, numbered 1-6, ubiquitous in board and casino games; and the less frequent four-sided tetrahedron, displaying numbers 1-4. Both ensure fair and unpredictable results, crucial for gameplay.

Objective

The aim is to achieve specific number combinations or sums using dice rolls, determined by the game's rules.

Gameplay

- Setup: Two six-sided dice and a scoring sheet (optional) are needed.

- Rolling: Players alternate turns rolling both dice.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Dice Sum: Points equal the sum of the two dice.

Combination Bonuses:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven: Rolling a total of 7 often earns extra points.

Scoring Illustration

Total: Players accumulate the sum of their individual dice rolls.

Special Rolls:

- Doubles: +10 points

- Total of 7: +5 points

Variations

- Target Score: A target score (e.g., 50) is set; the first player to reach it wins.

- Rounds: Play a fixed number of rounds; the highest total score wins.

Strategies

- Enjoyment: The game's simplicity allows for relaxed play with friends or family.

- Score Tracking: Tracking scores enhances the competitive aspect.

FULL Content
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Latest Version 7
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