虚実と鬼
In the context of the game produced by shizuka, "How do people become demons?" is a central question that drives the narrative of the short adventure set in a closed women's dormitory. The game unfolds as the protection bureau staff investigates to uncover which of the two girls encountered is the "demon." The process of becoming a demon in this game is not explicitly detailed in the provided information, but it is implied to be a mysterious transformation that occurs within the confines of the dormitory.
The gameplay involves engaging in conversations, gathering clues, and making decisions to determine the identity of the "demon." This suggests that becoming a demon might be tied to specific events or conditions within the dormitory, possibly linked to the interactions and choices made by the player during the game.
For a more detailed understanding of how individuals transform into demons, players would need to explore the game's narrative and mechanics directly, as the transformation process is a key element of the game's mystery and horror elements.
虚実と鬼





In the context of the game produced by shizuka, "How do people become demons?" is a central question that drives the narrative of the short adventure set in a closed women's dormitory. The game unfolds as the protection bureau staff investigates to uncover which of the two girls encountered is the "demon." The process of becoming a demon in this game is not explicitly detailed in the provided information, but it is implied to be a mysterious transformation that occurs within the confines of the dormitory.
The gameplay involves engaging in conversations, gathering clues, and making decisions to determine the identity of the "demon." This suggests that becoming a demon might be tied to specific events or conditions within the dormitory, possibly linked to the interactions and choices made by the player during the game.
For a more detailed understanding of how individuals transform into demons, players would need to explore the game's narrative and mechanics directly, as the transformation process is a key element of the game's mystery and horror elements.