Freedom Wars Remastered: Every Weapon Type Explained

Feb 21,25

Freedom Wars Remastered: A Deep Dive into Weapon Types

Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation, offering diverse strategic options. From six distinct weapon types, players can craft a build perfectly suited to their preferred playstyle. Each weapon is customizable, and three are melee weapons while three are ranged. Unique charging mechanics add another layer of tactical depth. New weapons are acquired through Operations or purchased from Zakka in The Warren. While Comrades' weapons are fixed, players can freely customize their Accessory's weapon at any time without penalty.

Here's a breakdown of the six weapon types:

Weapon Type Traits
Light Melee Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife.
Heavy Melee Wide-sweeping attacks delivering high damage. Well-placed attacks multiply damage against multiple limbs. Charged attacks launch the user into the air. Slightly reduces movement speed.
Polearm Attacks involve charging through enemies, maintaining mobility. Charged attacks launch the polearm for significant ranged damage.
Assault Weapons High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for advantageous positioning.
Portable Artillery High single-shot damage with low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed.
Autocannons High rate of fire with large ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed.

Note that your Accessory's gun weapons do not consume ammo.

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