自由大战重新制作:每种武器类型都解释了
Feb 21,25
自由大战重新制作:深入研究武器类型
Remastered Remastered允许玩家为每个行动配备他们选择的两种武器,提供各种战略选择。从六种不同的武器类型中,玩家可以制作出非常适合其首选游戏风格的构建。每种武器都是可自定义的,三只是近战武器,而三个武器范围远。独特的充电力学增加了另一层战术深度。新武器是通过操作购买或从沃伦的Zakka购买的。尽管同志的武器是固定的,但玩家可以随时自由定制附件的武器而不会受到惩罚。
这是六种武器类型的细分:
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks delivering high damage. Well-placed attacks multiply damage against multiple limbs. Charged attacks launch the user into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, maintaining mobility. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with large ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
请注意,附件的枪支武器不会消耗弹药。
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