自由大戰重新製作:每種武器類型都解釋了
Feb 21,25
自由大戰重新製作:深入研究武器類型
Remastered Remastered允許玩家為每個行動配備他們選擇的兩種武器,提供各種戰略選擇。從六種不同的武器類型中,玩家可以製作出非常適合其首選遊戲風格的構建。每種武器都是可自定義的,三隻是近戰武器,而三個武器範圍遠。獨特的充電力學增加了另一層戰術深度。新武器是通過操作購買或從沃倫的Zakka購買的。盡管同誌的武器是固定的,但玩家可以隨時自由定製附件的武器而不會受到懲罰。
這是六種武器類型的細分:
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks delivering high damage. Well-placed attacks multiply damage against multiple limbs. Charged attacks launch the user into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, maintaining mobility. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with your Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with large ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
請注意,附件的槍支武器不會消耗彈藥。
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