Hazelight's Josef Fares Says Single-Player Game is Possible in the Future
Josef Fares, the creative force behind Hazelight Studios and the acclaimed cooperative adventure Split Fiction, recently addressed fan questions and criticisms surrounding his work. One fan accused him of prematurely declaring the death of single-player games, a claim Fares vehemently denied. He pointed to Brothers: A Tale of Two Sons (2013), a critically lauded single-player title from Hazelight, as evidence to the contrary.
Image: comicbook.com
Fares clarified that while Hazelight is renowned for its cooperative games, developing a future single-player title remains a possibility. "We’re not excluding it," he stated, emphasizing the studio's willingness to explore diverse gameplay styles.
He also addressed criticism regarding Split Fiction's two female protagonists. While some questioned the narrative's feminist implications, Fares highlighted Hazelight's history of diverse character pairings: two brothers in Brothers: A Tale of Two Sons, two men in A Way Out, and a male-female duo in It Takes Two. He explained that the choice to feature two women in Split Fiction stemmed from his personal inspiration—his daughters—and his focus on compelling narratives and well-developed characters, regardless of gender. "I don’t care what’s between someone’s legs—it’s about crafting great characters," Fares stated.
Released on March 6th, Split Fiction has garnered widespread critical praise for its innovative gameplay and diverse scenarios. System requirements were released pre-launch, ensuring players were fully prepared to experience Hazelight's latest creation.
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