Marvel Rivals game-breaking bug punishes players with low FPS

Jan 16,25

A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful computers. Low FPS (frames per second) directly impacts several heroes, causing them to move slower and inflict less damage! Given Marvel Rivals' demanding system requirements, this effectively transforms the game into a pay-to-win experience, where the "payment" is upgrading your PC hardware.

This is clearly a bug, not an intended game mechanic. However, a swift fix isn't likely. The problem stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex issue will require considerable developer time and effort.

The following heroes are currently known to be affected:

  • Doctor Strange
  • Wolverine
  • Venom
  • Magik
  • Star-Lord

These characters exhibit reduced movement speed, lower jump heights, and decreased damage output. Other heroes may also be impacted. Until the bug is patched, players should prioritize improving their FPS, even if it means compromising graphical settings.

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