Marvel Rivals' Hitbox Controversy Sparks Debate

Jan 20,25

A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. Videos showcased Spider-Man hitting Luna Snow from several meters away, and other instances of hits registering despite visually missing their target. While lag compensation has been suggested as a cause, the core problem appears to be inaccurate hitbox detection. Professional players have demonstrated consistent inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This points to a more widespread hitbox malfunction across multiple characters.

Despite this significant gameplay flaw, Marvel Rivals, dubbed the "Overwatch killer," has enjoyed a remarkably successful launch on Steam. Over 444,000 concurrent players were recorded on its first day—a number comparable to the population of Miami. Optimization remains a key concern, with noticeable frame rate drops reported on cards like the Nvidia GeForce 3050. However, many players praise the game's enjoyable gameplay and fair monetization.

A crucial element contributing to positive player reception is the non-expiring nature of battle passes. This removes the pressure of needing to constantly grind, a feature that significantly impacts player perception of the game's overall value.

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