"Spectre Divide Closes After Six Months"
Spectre Divide and its developer, Mountaintop Studios, are shutting down due to the game not meeting the company’s expectations and failing to generate sufficient income. Read on to learn more about the CEO's statement and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is shutting down just six months after its release, as its first season and console launch fell short of company expectations. On March 13, Spectre Divide’s official Twitter (X) account posted a message to their fans detailing the game's and the company's current situation.
Mountaintop Studios CEO Nate Mitchell shared, "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint." He expressed gratitude, saying, "We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
The company initially saw promise, boasting over 400,000 players and a peak concurrent player count of around 10,000 across all platforms within the first week. However, the number of active players and revenue soon dwindled, making it challenging to sustain Spectre Divide and the studio.
As reported by The Verge in December 2024, Mountaintop Studios was already struggling, and the console launch and Season 1 were seen as the last hope to revive the game. Spectre Divide Game Director Lee Horn noted that despite robust marketing efforts, server issues at launch hindered the game's momentum. Mitchell added, "If they aren’t into season one, the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is set to go offline within 30 days, with new purchases being disabled and refunds issued for money spent since the Season 1 relaunch. More details on this process are expected to be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year
The announcement from Mountaintop Studios has shocked fans, especially since the company raised $30 million in funding last year. In 2024, they shared on LinkedIn that the funding came from top investors in the industry, including Anthos Capital, RX3 Growth Partners, A16Z GAMES, and various angel investors.
Despite the substantial funding, the game and company could not thrive. Mitchell explained, "We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
He continued, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the list of live-service games that have failed to sustain themselves, alongside titles like Multiversus, Babylon’s Fall, Concord, and canceled projects like The Last of Us Online and the rumored God of War live-service game.
Mountaintop Studios Closing Within The Week
Mitchell announced that Mountaintop Studios will close its doors by the end of the week. Despite their best efforts, the company lacks the funds to continue operations.
Mitchell stated, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."
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