Warner Bros. Cancels Wonder Woman Game, Closes Three Studios

Mar 05,25

Warner Bros. Games is restructuring, resulting in the cancellation of its planned Wonder Woman game and the closure of three studios: Monolith Productions, Player First Games, and WB San Diego. This news, initially reported by Bloomberg's Jason Schreier, was subsequently confirmed by Warner Bros. in a statement.

The company cited a strategic shift towards focusing development and investment on its key franchises – Harry Potter, Mortal Kombat, DC, and Game of Thrones – as the reason for these difficult decisions. While acknowledging the talent and contributions of the affected teams, WB stated that continuing development on the Wonder Woman game was no longer strategically viable, aiming for the highest quality experience for fans.

This closure follows earlier reports of struggles within WB's gaming division, including layoffs at Rocksteady, the mixed reception of Suicide Squad: Kill the Justice League, the shutdown of MultiVersus, and the departure of long-time games head David Haddad. Rumors of a potential sale of the division have also circulated.

The cancellation of the Wonder Woman game is a significant setback for WB's DC universe gaming ambitions, particularly considering James Gunn and Peter Safran's recent announcement that the first DCU video game is still a couple of years away.

The closures represent a substantial loss for the games industry. Monolith Productions, known for the Middle-earth: Shadow of Mordor series and its innovative Nemesis system (patented by WB in 2021), was founded in 1994 and acquired by WB in 2004. Player First Games (established in 2019) developed MultiVersus, which, despite initial success, fell short of expectations. WB San Diego (also established in 2019) focused on mobile, free-to-play titles.

These shutdowns are part of a broader trend in the games industry, marked by increasing layoffs, project cancellations, and studio closures over the past three years. While precise figures for 2025 are less readily available, the number of impacted developers in 2023 and 2024 was significant, exceeding 10,000 and 14,000 respectively.

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