It\\'s worth noting that Helldivers 2 has achieved an unprecedented milestone as the fastest-selling PlayStation Studios game ever, amassing an impressive 12 million copies sold within just 12 weeks. This record-breaking feat is unlikely to be surpassed by any first-party Sony-developed game. However, the game\\'s journey since its explosive launch has been far from smooth, marked by significant challenges such as the controversial reversal of PSN account requirements on Steam, review-bombing campaigns, and a community often in contention with the game itself due to fluctuating nerfs and buffs.

Throughout these trials, Arrowhead has had to navigate managing a significantly larger and more mainstream playerbase than ever before. Now, 14 months following Helldivers 2\\'s debut on PC and PlayStation 5, how does Arrowhead view its past experiences? Have they begun to master the demanding realm of live-service gaming? And following the intriguing Killzone collaboration, might a Warhammer 40,000 partnership be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain further insights into Arrowhead\\'s journey and future plans.

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Arrowhead Aims for Helldivers 2 Longevity, Eyes Warhammer 40,000 Collab

May 01,25

Helldivers 2's remarkable journey continues to captivate the gaming community, as it has recently clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of five nominations. These accolades cap off a highly successful video game awards season, marking a stellar year for the Swedish developer, Arrowhead.

It's worth noting that Helldivers 2 has achieved an unprecedented milestone as the fastest-selling PlayStation Studios game ever, amassing an impressive 12 million copies sold within just 12 weeks. This record-breaking feat is unlikely to be surpassed by any first-party Sony-developed game. However, the game's journey since its explosive launch has been far from smooth, marked by significant challenges such as the controversial reversal of PSN account requirements on Steam, review-bombing campaigns, and a community often in contention with the game itself due to fluctuating nerfs and buffs.

Throughout these trials, Arrowhead has had to navigate managing a significantly larger and more mainstream playerbase than ever before. Now, 14 months following Helldivers 2's debut on PC and PlayStation 5, how does Arrowhead view its past experiences? Have they begun to master the demanding realm of live-service gaming? And following the intriguing Killzone collaboration, might a Warhammer 40,000 partnership be on the horizon?

To delve deeper into these questions, IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to gain further insights into Arrowhead's journey and future plans.

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