EA 推行坐班制,逐步取消遠端崗位
Electronic Arts has informed its workforce that it will permanently end remote work arrangements, mandating a full return to office-based work.
Electronic Arts 已通知其全體員工,將永久終止遠端工作安排,強制要求全員返回辦公室辦公。
In an email to staff reviewed by IGN, CEO Andrew Wilson emphasized that in-person collaboration fosters "a dynamic energy that sparks creativity, drives innovation, and strengthens team bonds, often leading to breakthroughs that enhance player experiences." He outlined that "hybrid work" now requires employees to work from their local office at least three days per week, with "offsite local roles" being gradually eliminated.
IGN 審閱的一份發給員工的電子郵件顯示,執行長安德魯·威爾遜強調,面對面協作能夠激發“一種充滿活力的能量,這種能量能激發創造力、推動創新並加強團隊紐帶,往往帶來提升玩家體驗的突破”。他概述稱,如今的“混合辦公”模式要求員工每週至少三天在本地辦公室工作,同時“非本地崗位”將逐步取消。
In a follow-up email from EA Entertainment president Laura Miele, also seen by IGN, she elaborated on the shift to "a globally consistent, enterprise-wide work model" from a previously decentralized approach:
IGN 還看到了一份由 EA 娛樂總裁勞拉·米萊發出的後續郵件,她在其中詳細闡述了從此前分散的管理方式轉向“全球一致的全公司工作模式”:
These changes will not be immediate. Employees should follow current directives from their Business Unit until further notice, regardless of location.Work model transitions will include at least a 12-week notice period before implementation. Timing will vary by location and will be communicated locally with ample notice.Hybrid work entails working from your local office at least three days per week, as outlined in Andrew’s EA Action.A new 30-mile/48-km radius policy around EA locations has been introduced.What this means:Employees within 30 miles/48 km of an EA office will adopt the Hybrid work model.Employees beyond the 30-mile/48-km radius will be classified as remote unless their role is designated as On-Site or Hybrid.The Offsite Local work model will be phased out, with transitions taking 3 to 24 months depending on location.Exceptions to the work model and future remote hires will require approval from a CEO Direct or myself.
這些變化不會立即實施。在收到進一步通知之前,無論身處何地,員工都應遵循其業務部門當前的指示。工作模式的過渡將在實施前包含至少 12 周的預告期。具體時間安排因地點而異,將在當地充分通知後公佈。混合辦公意味著按照安德魯在《EA 行動》中所述,每週至少三天在本地辦公室工作。已在 EA 辦公地點周圍引入了新的 30 英里/48 公里半徑政策。這意味著:在 EA 辦公室 30 英里/48 公里範圍內的員工將採用混合辦公模式。除非其崗位被指定為“現場辦公”或“混合辦公”,否則超過 30 英里/48 公里半徑的員工將被歸類為遠端辦公。“非本地崗位”工作模式將逐步淘汰,過渡期根據地點不同需要 3 至 24 個月。工作模式的例外情況及未來的遠端招聘需經執行長直屬管理人員或我本人批准。
Multiple anonymous EA sources told IGN that employees are frustrated and uncertain, with some facing long commutes or challenges related to childcare and medical needs previously accommodated by remote work. Those classified as remote and living beyond the 30-mile radius expressed concerns about their job security if unwilling or unable to relocate closer to an office. Two sources noted that, per Miele’s email, existing remote workers’ exemptions from office attendance will be discontinued within 3 to 24 months.
多位匿名 EA 訊息人士告訴 IGN,員工感到沮喪且充滿不確定性,部分人面臨著漫長的通勤時間,或面臨此前由遠端辦公所解決的育兒和醫療需求等挑戰。那些被歸類為遠端辦公且居住在 30 英里半徑之外的員工,表達了對於搬遷意願或能力不足時工作安全性的擔憂。兩位訊息人士指出,根據米萊的郵件,現有遠端員工免除出勤的規定將在 3 至 24 個月內取消。
Remote work has been a staple in the gaming industry, particularly since the 2020 COVID-19 pandemic, when stay-at-home orders prompted major companies to embrace remote work as a long-term solution. In recent years, companies have increasingly hired remote workers, and some near-office employees relocated to more affordable areas, believing remote work was permanent.
遠端辦公一直是遊戲行業的常態,尤其是在 2020 年新冠疫情爆發以來,居家令促使各大公司將遠端辦公視為長期解決方案。近年來,公司越來越多地僱傭遠端員工,一些靠近辦公室的員工搬到了生活成本更低的地區,他們認為遠端辦公將是永久性的。
However, several major gaming companies have recently mandated office returns, sparking frustration and, in some cases, employee turnover as workers faced difficult choices between relocation and job retention. Companies like Rockstar Games, Ubisoft, and Activision Blizzard have faced backlash for similar policies. Despite this, the trend toward in-office mandates continues, with EA now joining the shift to require office-based work.
然而,幾家大型遊戲公司最近強制要求員工返回辦公室,引發了員工的沮喪情緒,並在某些情況下導致員工流失,因為員工面臨著搬遷與保留工作之間的艱難選擇。像 Rockstar Games、育碧和動視暴雪這樣的公司因類似政策而遭到抨擊。儘管如此,強制要求辦公室辦公的趨勢仍在繼續,EA 現在也加入了這一要求辦公室辦公的行列。
EA recently cut approximately 300 jobs across the company, following earlier layoffs at BioWare this year and the elimination of about 670 positions last year.
EA 近期在全公司範圍內裁減了約 300 個職位,此前今年 BioWare 進行了裁員,去年也裁減了約 670 個職位。
IGN has contacted EA for comment.
IGN 已聯絡 EA 尋求評論。



