Koizumi Seeks 3D Donkey Kong Revival

The Unexpected Genesis of Donkey Kong Bananza
The gaming community erupted with theories when Donkey Kong Bananza was first announced, with many assuming the Super Mario Odyssey team was behind it. While that part proved accurate, persistent rumors about the project beginning as Odyssey DLC have finally been debunked.
In an exclusive IGN interview, producer Kenta Motokura – who previously directed Super Mario Odyssey – revealed Bananza's conceptual roots weren't connected to Mario's adventures at all. Instead, Nintendo executive Yoshaki Koizumi directly commissioned the Odyssey team to envision a new 3D Donkey Kong experience.
Tapping Into DK's Legacy
"We hadn't developed a Donkey Kong title internally since Jungle Beat twenty years ago," Motokura reflected when pressed about Nintendo's sudden interest in reviving the ape. "With so many iconic characters, timing is everything when deciding who gets a new game."
The team immediately consulted Donkey Kong creator Shigeru Miyamoto, who emphasized the character's brute strength through signature moves like ground pounds and hurricane breaths. Koizumi – drawing from his Jungle Beat directing experience – also highlighted DK's uniquely proportioned limbs as key differentiators from Mario.
A Technological Breakthrough
Meanwhile, an Odyssey programmer's voxel experiments – the same tech that powered Luncheon Kingdom's cheese-melting mechanics – were evolving into something more ambitious. They discovered ways to let players not just interact with, but radically reshape voxel-based environments.
"We had this lightbulb moment," Motokura recalled. "Donkey Kong's raw power and those extendable arms paired perfectly with destructible voxel environments." This marriage of character and technology birthed Bananza's core destruction gameplay.
Exploring Bananza's Bigger Picture
Our full interview with Motokura and director Kazuya Takahashi delves deeper into Bananza's development mysteries, including:
- The game's controversial place in Donkey Kong canon
- Nintendo's strategic decision-making process
- The looming question about Switch 2 compatibility
For hands-on impressions of Donkey Kong's voxel-smashing adventures and Motokura's full insights, check out our complete preview coverage.
-
Mar 17,25All Split Fiction Achievements & How to Unlock Them Dive into the captivating co-op adventure Split Fiction from Hazelight Studios! This guide outlines every achievement, ensuring you and your partner conquer every challenge. While some trophies are earned naturally through the story, many require thorough exploration and unique actions. Use this g -
Mar 19,25How Does Dragon Ball Daima’s Finale Explain Goku Never Using Super Saiyan 4 in Super? The climactic battle in Dragon Ball Daima's finale pits Gomah against Goku, showcasing Goku's newly acquired form. This episode naturally led many fans to anticipate an explanation for Super Saiyan 4's absence in Super. So, how does the finale address this?In episode 19, after Glorio's wish restore -
Jan 16,25Girls' Frontline 2: Exilium Tier List Released Another free-to-play gacha game, another character ranking to guide your investment choices. This Girls’ Frontline 2: Exilium character tier list helps you prioritize which characters are worth your resources. Girls’ Frontline 2: Exilium Character Tier List Here's a breakdown of currently available -
Mar 18,25Avowed Best PC Settings for Max FPS *Avowed*, a visual masterpiece, immerses you in a richly detailed world. To fully appreciate its stunning graphics without sacrificing performance, optimizing your PC settings is key. This guide helps you strike the perfect balance between breathtaking visuals and smooth gameplay.Recommended Videos