Silent Protagonists In Modern RPGs: A ReFantazio Roundtable

Jan 24,25

Dragon Quest and Metaphor: ReFantazio Creators Discuss Silent Protagonists in Modern RPGs

The Evolving Role of the Silent Protagonist in Modern RPGs: A Conversation Between Dragon Quest and Metaphor: ReFantazio Creators

Veteran RPG developers Yuji Horii (Dragon Quest) and Katsura Hashino (Metaphor: ReFantazio) recently discussed the challenges of utilizing silent protagonists in modern gaming, a topic explored in the "Metaphor: ReFantazio Atlas Brand 35th Anniversary Edition" booklet. Their conversation highlights the impact of increasingly realistic graphics on established game design conventions.

Dragon Quest and Metaphor: ReFantazio Creators Discuss Silent Protagonists in Modern RPGs

Horii, known for Dragon Quest's iconic silent protagonist, described the character as a "symbolic protagonist," allowing players to project their own feelings and enhance immersion. This approach worked well in the simpler graphics of earlier games, where limited animations didn't detract from the player's imaginative engagement. However, Horii humorously noted that a silent protagonist in modern, high-fidelity games might simply look "like an idiot."

Dragon Quest and Metaphor: ReFantazio Creators Discuss Silent Protagonists in Modern RPGs

He explained that Dragon Quest's narrative structure, built around dialogue and minimal narration, relies on this silent character. The story unfolds through interactions, making the protagonist's silence a key element of the experience. This approach, effective in the NES era, presents increasing challenges as visuals become more detailed and expressive. Horii acknowledged that maintaining this design choice in future games will be a significant hurdle.

Dragon Quest and Metaphor: ReFantazio Creators Discuss Silent Protagonists in Modern RPGs

In contrast to Dragon Quest's continued use of a silent protagonist, many modern RPGs, such as the Persona series, feature fully voiced protagonists. Hashino's upcoming Metaphor: ReFantazio will also feature a fully voiced lead character.

Dragon Quest and Metaphor: ReFantazio Creators Discuss Silent Protagonists in Modern RPGs

Despite the challenges, Hashino praised Horii's approach, emphasizing Dragon Quest's focus on the player's emotional response. He highlighted the game's consistent consideration of player feelings, even in seemingly minor interactions with non-player characters. This player-centric design philosophy, according to Hashino, remains a significant strength of the Dragon Quest series. The conversation underscores the ongoing evolution of RPG design and the creative choices developers must make to balance tradition with technological advancements.

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